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Adventure Quest Hero

Adventure Quest Hero

A non-member's perilous journey in Lore. Can he save the whole world from total annihilation? Can he save good and ebil from the clutches of chaos? Will he ever land a job at Artix Entertainment? Find out at Adventure Quest Worlds! Also features a few tips and tricks—and even a few cheats—to get you set for battles ahead!


Showing posts with label Guides. Show all posts
Showing posts with label Guides. Show all posts

Character Generators Dissected

Tuesday, June 30, 2009

First of all, credit goes to MutantsRUs at AQWorlds Secrets and his Character Creator. It was his idea; I only re-interpreted. The below guide is not at all the simplest way to generate a character.

Secondly, the guide is only intended for IE users, as I haven’t got Mozilla Firefox. And you will need Microsoft FrontPage. It is the quintessential component of this guide. Next, anything created by the guide below will be non-canon and will not affect AQW gameplay in any way whatsoever.


So the first step is for you to go to a character page. It could be your character page or basically just any character page, as you will only need the code and then edit it on MS FrontPage. Anyway, on your browser window, click the View menu, and then Source. A notepad window with the page’s source code will appear. See the image below for what you will need to copy.

Then you just open up MS FrontPage. Switch to the HTML view via the HTML tab by the bottom of the work area and paste in between the “body” tags. Now, the fourth to the fifth line of code from the one you have copied is what you’ll need to focus your attention on. You’ll have to do a little bit of editing here.

Here’s a list of what each string does:

intColorHair: Your character’s hair color; number value
intColorEye: Your character’s eye color; number value
intColorTrim: Trim color; number value
intColorBase: Base color; number value
intColorAccessory: Accessory color; number value
strGender: Your character’s gender; either M, for male, or F, for female
strHairFile: Your character’s hair’s file; has to be .swf
strHairName: Your character’s hair’s name; has to be congruent with .swf file
strName: Your character’s name; can be anything
intLevel: Your character’s level; may not go beyond 20
strClassName: Character’s class; doesn’t have to be an existing class; could be anything
strClassFile: Your character’s armor; has to be an .swf file
strClassLink: The armor’s name; will come with source code
strWeaponFile: Character’s weapon; .swf file
strCapeFile: Character’s cape; .swf file
strCapeLink: Cape’s name; will come with source code
strHelmFile: Character’s helm; .swf file
strHelmLink: Helm’s name; will come with source code
strPetFile: Character’s Pet
strPetLink: Pet’s name; will come with source code

Now after you’ve associated yourself with the above, you just need to visualize what you want to look like. But here’s the tricky part. As I’m not well capable of finding out the .swf file of each item in the game, you’ll have to find a character page that has whichever item you want your character to have when it’s generated in MS FrontPage.

For the ‘int’ strings, I won’t be expounding any further. The int’s are pretty much the boring part of this guide, actually; all you change are the colors. But basically, if you want to change the color, just open up a character page that has a color that you want and just view their source code via the above first step and copy the number in the int string that you want and paste onto the code that you’re working with.

The same goes for the str strings. All you do is just go to a character page and view the source code, and copy the code that you need. Say, for example, Voltaire. You want his Helm. Just go to his strHelmFile and copy the source (which is: items/helms/Voltairehat2.swf). Make sure you copy his strHelmLink, too, as the latter and these are a sort of tier (VoltaireHat2). The same principle, too, if you’re trying to get his pet.

Now for the fun part. You get to make your own classes! You can even change your name! Albeit, not your level…. For your name, you have only to change the code in the strName string. For your class, which you can pretty much manipulate endlessly to your liking, just change the one in the strClassName string. Remember, you may not change your level, as the level cap still applies.

Remember, the code you’re editing is located in the THIRD <.param .>tag. And whatever you edit there, you’ll have to do with the code inside the tag below it, i.e. the <.embed.> tag.

BTW, there is an easier way of doing this. I just wanted to dissect it, like I did the AQW Battle Bar. The list of .SWF's are
here and the Character Builder is here. None of which I have created! I am merely linking, and credit goes to whoever made them.
In a way, it is cheating. But so long as you only use it for personal pleasure and NOT in any way use them on gameplay, you will still be adhering to the law. Cheating is stealing from AE! ^_^

Posted by Rigel at 6/30/2009 03:33:00 AM 0 comments    

Labels: Guides, Log, screenshot

Save Chuckles Movement!

Wednesday, June 24, 2009

Just recently, a member in the AQW forums generously shared with us his Chuckles pet. I got to see the special cutscene! If you haven't found a player with a chuckles skull pet, I suggest that you started looking! Once you've seen the cutscene once, there is not need to find another skull to view it again, which is great! But you will need another skull to turn in the quests.

But anyway, here's what happened. Once you find your skull and accept the one quest that it triggers, you must go and find Death. After you click on Death's exclamation mark, you will trigger the cutscene with you and Death. He makes a deal with you: You must make him laugh in return for getting back chuckles. But there's a catch -- if you fail, you'll suffer the same fate as Chuckles. So go with the stand-up comedy and junk but fail to amuse Death. Before he goes with taking your soul away, you come up with something so vociferously funny, but is not shown in the cutscene. In the end, you do get Chuckles back -- most of him, that is.

Posted by Rigel at 6/24/2009 05:04:00 PM 0 comments    

Labels: AQW News, Guides, Log, screenshot

A Whodunnit Guide!

Saturday, June 13, 2009

All right, so here’s how it goes. Just talk to the concierge, and continue with the cutscene. After which, you will be back to the lobby. Talk to him and start your search. Here’s how I did mine. I went right and entered room 101 and talked to Peacock. After that, continue to the hallway to room 102, and you’ll find Hitchgreen. Next to his bathroom, and you’ll find Edgar Allan Plum. It’s important to note that he’s in the same room—technically—as Hitchgreen. The two could be having an affair. LOL. Next continue to 103 and you’ll find a maid in a trophy room, and Mustard by the Lounge entrance. Continue in the lounge and you’ll find the balcony. Have a look see, try to enjoy the lovely view and—Scarlet! Go up to the ladder and you’ll find a butler. Before proceeding to the room up there, go back to Scarlet and continue right to find a maid. Go back up to ladder and continue in the room, and proceed to find the last suspect, a chef/author, Whiteberry.

101 – Agatha Peacock
102 – Hitchgreen
102 Bathroom – Edgar Allan Plum (suspicious; is he gay? lol)
Baclony – Scarlet
Before lounge – Mustard
After ladder room – Angela Whiteberry

Note: you will need to fight the monster furniture for the skull keys to unlock certain rooms. Go and get a sufficient amount for smooth sailing.

Go back to Curry, the concierge, for your next quest: find the weapons used. This is starting to look like a game of Cluedo. Here’s a list of weapon locations:

Carpenter’s Hammer – Storage room
Axe of Indictment – after Peacock room
Hand of Polearm – go down at Mustard’s room
Rose Petal Sceptor – on Balcony before Scarlet room
Sleuthhound Blade – double down after Whiteberry’s room
Hardy Dagger – room before Library, with the bookcase monster

Next, you’ll have to go back to Curry and search the nine rooms that need to be unlocked by a skull key:

Bathroom – 1st Butler
103, Trophy Room – 1st Maid
Ladder by Scarlet – 2nd Butler
After Scarlet room – 2nd Maid
Double down at Mustard room – 3rd Butler
Room to the Right at Angela’s room– 4th Butler
At the Library – 3rd Maid
Downstairs Storage – 5th Butler, carpenter
Piano room, left turn at lounge – 6th Butler

Then you’ll have to solve the mystery. If you answer incorrectly, you’ll be sent to your room. DO NOT CLICK THE BUTTON “GO TO MY ROOM”! You will have to start all over again if you do. Just close the pop up dialogue, and try another combination of character, weapon and room.

In the original Cluedo games, it isn’t always just one bloodcurlingly mad, sadistic murderer (er… culprit is the more PG-13 term); it depends on which one of the character, weapon and room cards you draw and place in the envelope. Hence, it might be different for each player, too.

I have not completed the quest chain yet, as the servers are so laggy! I only get to the part after I have to go back to Curry after finding the nine rooms and I solve the mystery, and then I get logged off. But nonetheless, to me, it’ll always be the butler who does it. But I still think Edgar and Hitchgreen are up to no good. It's just me.

Screen Shots Galore:


Posted by Rigel at 6/13/2009 05:21:00 PM 2 comments    

Labels: AQW News, Guides, screenshot

Sparta! Go AQW, for a Great Release!

Saturday, June 6, 2009

Today was a great release. Not only are we now able to customize our armor colors--where it is available--but there are also new shops, like Quibbler's and the New Shop (Break Shop with brand new items). There are items now that range from 15 AC to 25 AC. So that means great news for non-members. I give a salute to the staff and Artix for that. Aside from that, Quibbler's got some brand new, never-before-seen items that are now fairly decent, as last time's Quibbler shop was less than enough for non-members.

I immensely like the Toga! It makes for a stylish faux pa; although, I still long for the member-only Spartan Armor.

Now, aside from the shops, there's also this new war brewing with Quibbler involved. It seems that some sneevils are after his treasure chest. I bet they only want the container and not the items inside. Oh well. You can type /join warsneevil or just click the button at Battleon. We all have to chip in so we can get Quibbler safely out of here. The items in the war quests are just a repetition of the ones we've obtained during warundead and warhorc, so if you've missed any of the items, you can go and get them now. The items are a good incentive so people will contribute to the war, much more that the Battle Prize is a hard drop.

As I've said before, you can KS to get more medals, thus a faster war; but where's the fun in that, right? It's up to your morals and values to decide whether to Kill Steal or not. I don't approve of it, though.

On a side note, I would post about the Riddler Room, which is a member only map for now, but as I've said, I'm not a member. But I hear a few of you've been having troubles with going to the Clubhouse. Well, it's fine now. As a non-member, I get the "The Clubhouse is an Upgrade only Map" note, so it should be functioning now. Good luck, members! And happy war-ing, non-members!

EDIT: Thanks to my friend, John Joaquin for accompanying me in the pictorials. I would've looked like a clown with a fish, and much more that I'm in a dress. LOL

Posted by Rigel at 6/06/2009 11:58:00 AM 0 comments    

Labels: AQW News, Guides, screenshot, Why Cheating is Bad

Tip: Viewing Other Peoples' Friends on AQW

Monday, June 1, 2009

Okay, after downloading the toolbar, I've been sleuthing around a bit, and I've found that you can actually view other peoples' friend lists. It's actually pretty cool, really. I've viewed some of the staff's friends lists and I'm surprised.

Anyway, if you've downloaded the toolbar--but you don't need to, to view other peoples' friend lists--you can download it
here. But as I've said, you don't need to download it to do this; but it is useful, as you are earning paltry amounts of AC's, and you get easy navigation through AQW.

Okay, so if you have the toolbar installed, you'll notice the "Friends Online" button (please refer to Figure 1 to the right) which, if you click it, will link you to your friends list. Your friends list is comprised of the full list of your 20 Figure 1friends, and also says if they are or if they aren't online. Clicking on your friends' names will lead to their character pages, too. Anyway, click on it to get started. You'll be at your friends list page, and you'll notice the URL immediately. For example:


http://www.aq.com/aw-friends.asp?id=kuyerjudd



Now here's the fun part: All you've got to do is replace the username on the URL (the one after id= ) with the person's username. Let's say I want to view Artix's friends list. Now, all I've got to do is put "Artix" after id= , and I'll have access to his friends list. Voila!

Posted by Rigel at 6/01/2009 02:59:00 AM 2 comments    

Labels: Guides, screenshot

AQW Mini-war Part 1: Undead! and Break Shop

Saturday, May 30, 2009

Anyway, I minimized my avatar on this post because I've got loads of images and screenshots for everyone!

So, the first part of the mini-wars has just been released. Talk to Twilly in Battleon to goto Artix's Undead Mini-wars. Once we hit the 100% mark in the War Meter, the Lich boss who, apparently, is responsible for all the undead. As usual, in ever war, there are battle prizes. It'll be incredibly difficult to get
a war prize, much less fill up the war meter! Here's a little tip: Kill-steal! Just kidding. But it is quicker to fill up the war meter that way. Although, it does go and break all rules of moral and integrity...but at least we'll get to battle the Lich King!

Aside from that, the Break Shop has been opened! So get your swimming gear on and Battle On! It seems the staff has made the male version of the Battle Swimwear incredibly bulky, making for an epic armor; on the other hand, I'm not so sure on that of it female counterpart, as it seems a bit... I don't know. Anyway, members are the only ones allowed to graduate (LOL), but non-members can still pick up their diplomas. Congratulations, AQW Batch of School Year 2008-2009! It's time to party!

Posted by Rigel at 5/30/2009 10:14:00 AM 1 comments    

Labels: AQW News, Guides, screenshot

An Easier Way to beat Escherion!

Sunday, May 24, 2009

Finally, we got to battle the 1st Lord of Chaos, Escherion. Fighting him was tough! I mean, with the staff of inversion butting in on the battle and all. It was annoying. Escherion is inexpugnable while the staff is still standing, so you'll have to destroy it before you can even just merely scathe the level 25 chaos lord. The battle sequence is as simple as that: Escherion is invincible while the staff is still up.

AQW must've made it so that none of us can use the Mage Ice Shard Glitch Cheat on Escherion, giving us our money's worth--or at least the members' money's worth, anyway. LOL

I did have fun, though. I battled Escherion with different players. I mean, it does get boring just battling with the same people over and over again. No offense, but the game gets boring that way. I especially like it that everyone in the room that I was in was working together; some were healing, others were constantly casting infusion on Escherion! Although, in some rooms that I was in, people were just there to get the items. That takes the fun out of the game. I like it when people make up funny dialogues, like "You're going down, Escherion" or "With one blast from my might destiny staff, you will be obliterated!" or something like those. "You is going down, Escherion!"

A little tip to make things easier: cast Infusion on Escherion, if you're a mage. Why? So that when the staff is up and you have to kill it to make Escherion vulnerable again, Escherion will be providing you with more than enough mana as you're beating up his staff. If possible, cast Ice Shard on him, too, just to mitigate the damage you and your party take. Mages are the most helpful ones in battle against Escherion, in my opinion. I can't help but feel a bit biased, as I fought against him as a mage! You know what they say, "Fight fire with fire!"

I wonder. During the last cutscene with Escherion, he was doing some basic mage spells--on himself. Well, he turned himself into a frog! Could that be the last mage skill? Ooh. I give a high-five to the AQW staff for all the occult.



EDIT: Please help my friend out by clicking his dragon. I've added him to the sidebar. I'll keep him there for about a week ^_^

Dragonadopters

Posted by Rigel at 5/24/2009 01:17:00 PM 0 comments    

Labels: AQW News, Guides, screenshot

Hydra Release... a bit of Walkthrough!

Saturday, May 16, 2009

Well, aside from the multiple bugs and glitches, and not to mention having to reload the mobius map six times, and having spent a tedious amount of time--hem, hem 23 minutes--on the runix cube; I think we can all say that this weekend's release was stupendous! Although each one's characters did really give to Escherion this time... . But anyway here's a little something-something for everyone.

First thing you'll notice is that there's a new login screen! I accidentally did click the "Create a new Account" button, as it was in the place of the old "Login" button, so watch out for that. After that, check out the good/evil shops, as there are new items in store for players. Both shops feature the Chaos Mace which I've been seeing a lot lately. I find the star caster staff really fashionable, though I don't know why I find it to be so.

After your recon at the good and evil shops respectively, you might want to check out Mobius. Renn/Zio has some brand new quests for you. If you've completed last week's quests and have found all pieces of the Runix Cube, all you've got to do now is to put the pieces together, accepting the first of the quest first, though. After that, just do the rest of the quest chain, and you'll soon find yourselves finally at The Tower of Relativity! Finally! But it is a rip off though, as you won't be able to battle Escherion per se, but there'll be an awesome cutscene featuring you finally interacting with Escherion.

Once you get on board the tower, to get through each door, you'll have to complete a quest. Just find-the-key kinds of quest, although the last one is a tough one! It took me 23 times to get the key off of the gargoyle! Oh, and before I forget, after doing the second door quest, you'll find yourself in a fork. To your left, there'll be a chest there, which contains I don't know what, or if it even contains anything; and to your right, the gargoyle. After that, comes the cutscene. I got a pretty awesome shot of my character there. Hmm, my character does look a bit like me in real life, minus a bit of the facial hair (only got five o' clock shadow), but I got some biceps going on, dimples and cheekbones are the same, too, and yep, eyes are an affirmative. LOL

Just talk to Renn/Zio to go to Lake Hydra. Accept the one quest from the bonfire, and fight the three Hydra heads until you have nine of its fangs; after which, just go about the lake's premises and near each rune. An 'X' will appear once you do, and just click it three times to destroy it. Once you've destroyed all three, just turn it in to the bonfire, and you're good to go. Although, I don't see what the use of the imps is in the Hydra Lake quest. They just make me lag.

Posted by Rigel at 5/16/2009 08:04:00 AM 4 comments    

Labels: AQW News, Guides, screenshot

Another Fun Glitch

Tuesday, May 12, 2009

Here's a fun glitch. It was contributed by Dragon Lord, here. What you'll need is either a rank 8 Rustbucket, Enforcer or Protosartorium; as you will need the Event Horizon skill. Now, what the Event Horizon skill does is negate any and every damage done to you by your opponent for 12 seconds.

By the way, in Physics, an Event Horizon is the part of a Black Hole that prevents anything, including light, from escaping it. That's how dense the thing is! It's amazing, really. That's why, if I do manage to land a job at Artix Entertainment, I want to be a programmer in the Mech Quest department!

Anyway, before I go all Trekkie on everyone, just attack a monster. And before anything else happens, close the monster's stats (click the 'X' on its stats), which usually pops up as you initiate a fight! Or if a monster goes aggro (meaning you provoked it to attacked you, by walking past it), then you don't have to do the latter. Once the fight is initiated, just cast the Event Horizon on yourself, and you'll see zeroes everywhere! You're invulnerable to damage! Now, you might go counting to 12, but that won't be necessary, as the glitch makes you impervious to damage for an unlimited amount of time. But isn't that cheating? No. Because you won't be attacking the monster, remember? Because once you do, you'll initiate another fight sequence, nullifying the Event Horizon you cast on it, making you susceptible to damage once more! The picture above is me with the glitch on for about eleven and a half minutes (while I was typing this whole thing!).

It looks like I'm using the cheat-sader avvie a lot this week, huh? :D Ah. And by the way, here's another cool screenshot I took awhile ago. Guess how many times I Ice Shard-ed the Grenwog (rhetorical question. Don't answer, but comments are well appreciated)? L-O-L

Posted by Rigel at 5/12/2009 05:41:00 AM 4 comments    

Labels: Guides, Log, screenshot

Mage Ice Shard Glitch Cheat

Monday, May 11, 2009

The other day, I posted about using the mage ice shard cheat on just the red dragon, Vasalkar. Well, now, I guess I can say that, after testing the cheat out on some of Lore's toughest contenders, this cheat is very versatile! I tested it on Belrot and Grenwog, and I would've tested it on the Grand Inquisitor, too, if I had the time.

Again, the cheat goes as follows. First, you cast the ice shard on the target, then exit the room, return and cast, and then repeat this for about 2 more times (a total of 4 times). And that's all there is to it.


Here's a fledgling site, AdventureQuest Worlds Cheats (not to be confused with AdventureQuest Worlds Cheats™). This one is led by DarkWarior31. Help the guy out, and drop by and give him a comment or two.

Posted by Rigel at 5/11/2009 02:53:00 PM 2 comments    

Labels: Guides

Fun at the Ruins: Shortcuts!

Sunday, May 10, 2009

Well, I really shouldn't be using the cheat-sader avatar on this one, as it's not really a cheat but more of a tip; also as I'm sure it's part of the Ruins and their tribute to M.C. Escher.

Anyway, remember those good ol' days? Just watching TV, got nothing to do? And then you see Scooby and Shaggy, running around some old haunted house, defying the laws of physics by entering and reentering through another door in a set of doors in a hallway? Yep. That part of the show. Well, I was sort of hoping that AQW would squeeze this in the Escher tribute!


In this room in the ruins of Cornelis (refer to the image to the right), you might notice that some players appear and disappear quickly. I was a bit addled by that, too. I did a little bit of meddling, and made up this shortcut map of the room. It's nothing useful, but it is sort of fun. I mean, what's not fun about defying the laws of physics? A leads to A, B leads to B, so on and so forth... .

Please do comment and tell me if I missed something.

Posted by Rigel at 5/10/2009 10:06:00 AM 1 comments    

Labels: AQW News, Guides, screenshot

Vaslakar Glitch Cheat

Friday, May 8, 2009

Well, the other day, I went to the usual newbie-ish, common misconception-ed farming ground (lair-9999 at any server... usually); and I saw a level 13, rank 9 mage totally owning the red dragon, Vasalkar, on his own. It was a spectacular sight--knight slaying dragon. Just amazing. It was a fantasy come true for me. I mean, in stories, the knight was usually alone when he'd slay the dragon. You don't see any of those on AQW, as Vasalkar has 20, 000 HP!

So after a bit of research, the glitch goes as follows. First, you'll need at least a rank 2 mage class, as you'll need its ice shard skill. Now all you've got to do is cast ice shard, then exit Vasalkar's cave. Re-enter, cast it again, then exit. You'll notice lesser damage done on your player as you exit. Repeat this for another two times (so a total of four times now), and you'll notice that the dragon is actually healing you. I constantly end up having full HP and MP, as I also have infusion on, too.

Anyway, enjoy the glitch while it lasts. I'm pretty sure that once the staff hears about this, they'll probably fix it ASAP. Hmm, so that means that I shouldn't have posted this on here. But L-O-L to that, eh? :D

Posted by Rigel at 5/08/2009 09:34:00 PM 2 comments    

Labels: Guides, screenshot

Another Potential Armor: Fighter

Sunday, May 3, 2009

Last time, I made a post about the potentiality of Peasant Rags as a great armor. But now, I've noticed something about the Fighter Armor. It's just as flexible as the peasant rags, although it's not as cheap. Ah. But why is it a potential great armor? Find out here.

The reason why it has such potential at being a great armor is because of its structure. Take a second to reminisce on all the other fashionable armors that the AQW staff has released, and what do they have in common? They emphasize the shoulders. Like the swordhaven adept, and the rogue and dragon slayer base; the fighter armor emphasizes the shoulders.

Sometimes it's about emphasizing a certain part of the body that makes a player stand out from the crowd. Sometime's it's about the color and how you incorporate and make use of all the available equipment that the staff has setup for us non-members. Sometimes, it's okay not being a member. See, it's not so bad, is it?

Posted by Rigel at 5/03/2009 05:01:00 PM 0 comments    

Labels: Guides, Log

AQW Valencia Daily Quests Cheat!

Monday, April 27, 2009

Although it is not in my nature to 'cheat' the game, and although it might damage my player integrity, I am happy to be able to share with everyone a currently efficient way of cheating Valencia's Daily Quests. *applause*
It turns out that whatever date of quest that pops up in Valencia's Daily Quest pop-up is totally based upon the date on your computer. You may just simply opt to double-click the time display on your taskbar, and change the current date to whichever date's quest you want to do--or redo. Yes, good, bad--and chaotic--players of AQW, if you missed a day of Daily Quest, you can go back by changing your PC's date to said date that you missed.

You may also go and do quests in advance *shudders* *faints* I feel really terrible for doing this. But thankfully, AQW doesn't release the next day's daily quest until half-way through the current day on GMT+8--a conjecture, if you will.

Anyway, I found this really funny picture of kuyerjudd a few hours ago. I'd taken it about a week or so ago. It's funny. LumberJudd. lol

Posted by Rigel at 4/27/2009 10:41:00 AM 7 comments    

Labels: Guides, Log, screenshot

An Update and a Makeover!

Sunday, April 26, 2009

Updates on Kuyerjudd!

Well, I haven't found the time to really even just try to grind up on the CPs, as I've been busy the past couple of days, but nevertheless, I did make it to half way through rank 8 on my Barber. And plus, I've missed two days of Valencia's Daily Quests! And the second day weapon did look hard core. Oh, Well. Better luck this Sunday, then. But it's a slime wep, for Alteon's sake!

Bunny Fashion!
I know that Easter came and went already, but who's to say that we're not allowed to still wear bunny outfits? Well, I thought I'd share a few tips for those of us who still are in the spirit of all things cute and cuddly--as Robina might put it.

The first and only thing you'll need... is a Savage Hare Morph.
Now, for those of us who are still fairly new to AQW, the helmet can be bought at a bit of a costly amount of 25,000 gold at Warlic's Shop. It looks like that Transforming Berzerker Bunny Helm without the helm part! It goes well with almost any armor, you just have to be creative with the color customization at the most part; but other than that, it's pretty simple. Here's a few I've tried on (from left to right below): The Barbaric Bunny look, The Holy Bunny look, (for the chaotic players) The Chaos Bunny look, and of course, The Meh-he-he-I'm-Ebil look.

Not bad, if I do say so myself. Although, the 100K White Feathery Wings is a bit of a rip-off, it's not even completely white! It almost looks like 25% gray on the palette!

Casual Fashion!

I know that since the release of the Guardian, Dragonlord and Star Captain armor releases, it's hard for non-members--such as myself--to keep up with the coolness of the member armors. Well, I've recently just tried on a cheap and yet fashionably acceptable detour for non-members. And it's even cheaper than the recycled armor, too. All you have to do is pick out what goes with what. Just a heads up: the below guide is only if you want to stand out from the crowd, and amazingly enough, it works. Although, I haven't tried it out on a female character, but I'll get on it ASAP. So this is only for the male characters.
Anyway, it'll cost you no more than at least 2% of how much you have on you. All you'll need is the Peasant Rags armor, which you can buy at the armor shop at Battleon. It's probably one of the most flexible of all armors. Here are a few examples of what I've tried on and what I think look really decent--and cheap:
Oh, and my personal favorite is the rugged cabaret musician look, as it reminds of the Voltaire Event, which I found one of the most memorable of all AQW events. Yes, people, I am a Voltaire fan. Make sure if you're not using the same hairstyle as the ones above, to use a simple cut, as a more intricate one might take out the genuine simplicity of the armor. And plus, it makes a good statement: Cut back on resource-usage! Uh-huh?

Posted by Rigel at 4/26/2009 05:00:00 AM 0 comments    

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