Have any of you ever read Epic by Conor Kostick? If you haven't you should definitely read it; it resembles AQW and so many games of its like.
In the story, Epic is a computer game ... but it is also the center of society, such that it affected the way you lived, that if you lost, you lost everything; there was no 'respawn.' You couldn't play it just for fun; it wasn't just a game.
The protagonists eventually take down the game in the end, anyway; everything is back to the way it should be. The game ends.
What I'm getting at is that I have opted to throw in the towel for AQW. It's not that I haven't enjoyed it (I'm not saying that I recently have); it's just that it hasn't been much of a game for me; it has become more of a battle.
In the story, if you wanted some sort of resource, you had to battle Central Allocations, basically, the rulers of the world; If you lost to them, you lost everything.
I loved AQ; everyone does (and for most like myself, 'did'). It's the best game that I've ever played, but there hasn't been much space for it in my heart as it had for me in its, recently.
I'm leaving my inventory the way it is (full of memoirs from every pitstop in my journey), this blog at its peak, the petition open, and this journey abruptly unfinished. If I could give out gold and rares to everyone, I would; it's a waste to delete them, so they're staying put.
Adventure Quest Hero has been a quest, one to see if I could changed the world of gaming. I couldn't. Mission failed? No. I did -- in some ways. But fought as I might have, no rare in my inventory could stand the painful ice shards... Thanks to everyone who became part of my friends list -- and even to those whom I had no space for to add to said list. Thanks to everyone whom I joined in on trying to get the Broom of Doom or grinding up on XP or Rep, or farming for gold... Thanks to the AE staff.
So for the last time (unless Voltaire has a come-back and I'm his special guest)...
Battle on!
In the story, Epic is a computer game ... but it is also the center of society, such that it affected the way you lived, that if you lost, you lost everything; there was no 'respawn.' You couldn't play it just for fun; it wasn't just a game.
The protagonists eventually take down the game in the end, anyway; everything is back to the way it should be. The game ends.
What I'm getting at is that I have opted to throw in the towel for AQW. It's not that I haven't enjoyed it (I'm not saying that I recently have); it's just that it hasn't been much of a game for me; it has become more of a battle.
In the story, if you wanted some sort of resource, you had to battle Central Allocations, basically, the rulers of the world; If you lost to them, you lost everything.
I loved AQ; everyone does (and for most like myself, 'did'). It's the best game that I've ever played, but there hasn't been much space for it in my heart as it had for me in its, recently.
I'm leaving my inventory the way it is (full of memoirs from every pitstop in my journey), this blog at its peak, the petition open, and this journey abruptly unfinished. If I could give out gold and rares to everyone, I would; it's a waste to delete them, so they're staying put.
Adventure Quest Hero has been a quest, one to see if I could changed the world of gaming. I couldn't. Mission failed? No. I did -- in some ways. But fought as I might have, no rare in my inventory could stand the painful ice shards... Thanks to everyone who became part of my friends list -- and even to those whom I had no space for to add to said list. Thanks to everyone whom I joined in on trying to get the Broom of Doom or grinding up on XP or Rep, or farming for gold... Thanks to the AE staff.
So for the last time (unless Voltaire has a come-back and I'm his special guest)...
Battle on!
1 comments:
It's sad to see you quit. Have a good life my friend. You'll be missed.
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