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Adventure Quest Hero

Adventure Quest Hero

A non-member's perilous journey in Lore. Can he save the whole world from total annihilation? Can he save good and ebil from the clutches of chaos? Will he ever land a job at Artix Entertainment? Find out at Adventure Quest Worlds! Also features a few tips and tricks—and even a few cheats—to get you set for battles ahead!


What MMORPGs are all about!

Thursday, April 23, 2009

Well, I just saw this post, at Sci-fi Troll's blog, and I was inadvertently reminded of a good ol' friend of mine from way back when I was still a newbie trying to rustle up some decent sell-able items. He was on my friend list, but I had to delete him after I joined the Dragonlords of Destiny Clan; as there were too many clan members that I had to add, and he was the only one I could delete, because he hadn't been on for a whole month now. I feel bad for doing that. If I'd only known that he'd impact the way I'd play the game, then I would've deleted someone else. I even forgot what his username was! But it was extremely long and befuddling.

If you've been in the game long enough to have been on multiple party outings, then you might have probably encountered "that" fellow. You know, those people that really get, literally, "into" the game itself--so to speak, of course. I've had this happen to me quite a lot in the good ol' days. There'd be at least one person in the party who'd be ranting on about how he was the "Scourge of Evil" or the "Crusader of Holy Holiness (this one's me. lol.)" or even "Artix's Right Hand Phoenix Fighter;" and everyone would reply, "LOL." Well, at least that's respecting the player, but saying, "Weirdo" or "geek" is a little bit too much.


I actually am an admirer of people who make up their own titles and their own part of Lore, just to spice things up a bit. Because, why would AE have made games like AQW or DF, if no one got "into" it. Thus, the Role Playing in MMORPG. I like players who really role play, as it takes a load off when you're farming, and you get tired of Eugene, the unfortunate grinding dwakel. And besides, it's stress-relieving, as it takes you away from the creativity-suppressing perils of life; and it enhances one's creativity and imagination. It opens up new ideas, and it also gives each player a unique role in the game. I wouldn't be surprised if Artix Entertainment awarded people who got into the game with Coins, as it might take a load of boulders off of their backs as well. *winks at AE* If I worked at AE, I knew it would help me get through the day. *winks expectantly at AE*

Posted by Rigel at 4/23/2009 12:41:00 AM    

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